Designed with production in mind, all modules are tool focused and application based to help you understand not only how something works but why it does and how you would use it in a production environment.
– 47 Mins
Building a basic 3D scene using primitives, cameras, lights and render nodes.
– 48 Mins
Using Nuke’s 3D primitives including Card setup, Cubes, Cylinders, Spheres and both the Read and Write Geo nodes.
– 24 Mins
Using the Axis, Transform and Merge nodes along with producing and using sequential.obj.
– 55 Mins
Getting to grips with the Displace, Procedural Noise, Radial Distort, Trilinear, Cross Talk, Lookup and Log displacement nodes.
– 38 Mins
Using the Apply Material, Phong, Basic Material, Diffuse, Specular, Emission, Merge, UV Projection and Camera Projection nodes.
– 28 Mins
Working with the Point, Spot, Directional and Environment lights, along with the Normals node.
– 26 Mins
Getting a greater understanding of the Camera and Scanline Render nodes.
– 56 Mins
.fbx integration, Extended Bicubics, Lights and much more.
– 20 Mins
Two different ways to do Pan and Tile wrapped into one project.
– 50 Mins
All you need to know about taking model and animation data into Nuke.
The videos lessons are supplied within a .zip file and saved at a resolution of 1152 x 720. The encoded files are QuickTime H.264.
Running time 6 hours 32 mins
Total download size: 2.1Gb
Along with the training videos you will also receive all the example files created during the classes.