1. General
3D Overview
- Building a basic 3D scene using primitives, cameras, lights
and render node.
2. Working
with Geometry
- Covers
Fusion’s 3D primitives, materials, uv texture mapping
.fbx files, importing baked animation and deformation nodes.
Changes in Fusion 6 include: Mattes and Blend operations in 3D primitives, along with an FBX Export tool.
3. Understanding
Cameras and Lights
- Covers
Camera, importing baked animation for Camera, Point Cloud
data, Projector Camera, Lights, Shadow setup, and Shadow
passes.
Changes in Fusion 6 include: Cameras now have stereoscopic functionality and the Projector camera has multiples ways of outputting its projection data.
4. Miscellaneous
3D Tools
- Covers
Replace Material, Transmittance, Duplicate and Transform.
Changes in Fusion 6 include: Replace Material has been totally re-written, Duplicate now has a randomness (Jitter) function plus the copies control is now a range (first->last), and can be made negative.
5.
Rendering
-
Covers
Software Renderer, OGL Renderer, Output Channels, Motion
Blur and Lighting options.
Changes in Fusion 6 include: Major update to the OGL renderer plus some slight changes in output capabilities of the Software Renderer.
BONUS
LESSONS
6.
Gas Works Composite
- Breakdown
of composite designed for eyeon which illustrates many of
the 3D areas covered.
7.
Maya 2 Fusion
- Covers
creating a simple scene in Maya 8.5, Rendering a Beauty
Pass, Baking the Camera data, Exporting models as .fbx files
and importing / setup within Fusion.

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This
DVD training package costs £24.99 (+
VAT at 20% for all EU Countries + P&P at £4.50) |
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