This course centre's on the techniques used to render and composite 3D elements into a previously shot live action plate.

Topics include :

3D Tracking | Match Moving

3D

Importing Camera Track

Importing Point Cloud Data

Modelling | Animation | Dynamics

Lighting Setup | HDRI Lighting

Shaders | Textures

Multipass Setup including:

Beauty
Diffuse
Specular
Shadow
Occlusion
Reflection
Fresnel
UV
Normals
Z Depth
Motion Vector
Colour Matte

Rendering

Compositing

Compositing Multipass

3D Compositing

Colour Correction

Matte Manipulation

Edge blend

Light Wrap

Depth of Field

Motion Blur

and
Final Output Methodology

You will need an understanding of at least one 3D package, such as Maya, and one compositing package, such as Shake, to complete this course.

2 days training course £1,000 (+VAT @ 20%)



 

This course teaches the very basics of digital compositing for the beginner.

Topics include :

  • What is compositing?
  • Bit-Depth
  • Resolutions
  • Formats and Compression
  • Linear & Non Linear Colour Space
  • Pre Multiplied Alpha
  • Compositing techniques
  • Colour Correction
  • Using mattes
  • Keying
  • Tracking
  • zDepth and extra channels

You will need an understanding of at least one compositing package, such as Shake or After Effects, to complete this course.

1 days training course £500 (+VAT @ 20%)

Recommended course books:

  • Learning Maya 2010: Foundations (Autodesk)
  • Learning Maya 2010: The Modeling and Animation Handbook (Autodesk)
  • The Art of Maya (Autodesk)
  • Maya Visual Effects: The Innovator's Guide (Erik Keller)
  • Advanced Maya Texturing and Lighting (Lee Lanier)
  • Maya Professional Tips and Techniques (Lee Lanier)
  • Maya for Games (Michael Ingrassia)
  • MEL Scripting for Maya Animators (Mark Wilkins & Chris Kazmier)
  • Maya Plugin Power (Mark Jennings Smith)
  • The RenderMan Shading Language Guide (Rudy Cortes)
  • Advanced RenderMan (Anthony A. Apodaca and Larry Gritz)
  • Essential Renderman (Ian Stephenson)
  • The Renderman Companion (Steve Upstil)
  • Houdini on the Spot (Craig Zerouni)
  • The Magic of Houdini (Will Cunningham)
  • Lighting and Rendering (Jeremy Blinn)
  • Visual Effects Cinematography (Zoran Perisi)
  • The Five C's of Cinematography: Motion Picture Filming Techniques (Joseph V. Mascelli)
  • Cartoon Animation (Preston Blair)
  • Digital Character Animation (George Maestri)
  • Timing for Animation (Harold Whitaker & John Halas)
  • The Animator's Survival Kit (Richard Williams)
  • The Art and Science of Digital Compositing (Ron Brinkmann)
  • Professional Digital Compositing (Lee Lanier)
  • Digital Compositing for Film and Video (Steve Wright)
  • Encyclopedia of Visual Effects (Damian Allen & Brian Connor)
  • Visual Effects in a Digital World (Karen Goulekas)
  • Adobe After Effects CS4 Visual Effects and Compositing (Mark Christiansen)
  • The HDRI Handbook (Christian Bloch)
  • Bluescreen Compositing (John Jackman)
  • Greenscreen Made Easy (Jeremy Hanke & Michelle Yamazaki)
  • Adobe Photoshop for VFX Artist (Lopsie Schwartz)
  • The Invisible Art (Mark Cotta Vaz & Craig Barron)
  • Matchmoving, The Invisible At of Camera Tracking (Tim Dobbert)
  • Industrial Light and Magic: The Art of Special Effects (Thomas Smith)
  • Industrial Light and Magic: Into the Digital Realm (Mark Cotta Vaz)
  • Digital Domain: The Leading Edge of Visual Effects (Piers Bizony)
  • The Winston Effect: The Art and History of Stan Winston Studios (Jody Duncan)
  • The Illusion of Life Disney Animation (Ollie Johnson and Frank Thomas)
  • Special Effects: The History and Technique (Richard Rickett)
  • Creating the World of Star Wars: 365 Days (John Knoll)
  • The Visual Effects Producer: Understanding the Art and Business of VFX (Charles Finance & Susan Zwerman)
  • The DV's Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Stu Maschwitz)
  • American Cinematographers Manual