At spherevfx we have a selection of Maya 2012 courses.

Starting with 'Fundamentals', this course is designed with the beginner in mind, running over two weeks the course covers all aspects of the package with a view to get the user up and running fast.

After the 'Fundamentals' course we have 'Complete' which add's in all the functionality of the Unlimited toolset and last a month.

From here we have a selection of other classes focusing on specific disciplines such as modelling, animation, lighting, etc. The courses range from one to three days and are designed to increase your understanding of Maya in a specific area.

If you need a customised course specifically for your requirements please give us a call and we would be delighted to build a course just for you at no extra cost.

Maya 2012: Fundamentals

spherevfx's Maya 2012 Fundamentals course covers the following areas:

  • Overview
    • User Interface
    • Navigation
    • Tools
    • Project Setup
    • Preferences
    • Display Layers
    • Audio

  • Modelling
    • Curves
    • Surfaces
    • Polygon
    • Sub-D's
    • NURB

  • Animation
    • Keyframe
    • Paths
    • Deformers
    • Animation Layer
    • Graph Editor
    • Dope Sheet
    • Trax Editor
  • Dynamics
    • nParticles
    • Fields
    • Rigid Bodies
    • Constraints

  • Shaders and Textures
    • Surfaces
    • 2D Textures
    • 3D Textures
    • General Utilities
    • Colour Utilities
    • Basic mental ray  Shaders and Textures
    • UV Editing
    • Toon Shaders

 

 

 

  • Lights
    • Omni
    • Directional
    • Spot
    • Area
    • Light Linking
    • Light Effects
    • Shadows
    • Caustics
    • Global Illumination
    • Environmental Lighting
    • Image Based Lighting
    • Physical Sun and Sky

  • Camera
    • Types of Camera
    • Camera
    • Camera and Aim
    • Camera, Aim and Up
    • Stereoscopic
    • Camera Sequencer
    • Clipping Plan
    • Film Gate
    • Depth of Field
    • Motion Blur
    • Image Plane
    • Lens Effects
  • Rendering
    • Mental ray
    • Maya Software
    • Maya Hardware
    • Maya Vector
    • Render Layers
    • Common Controls
    • Render Passes
    • Setting Quality
    • Final Gathering
    • Colour Profiles
    • Batch Rendering and Backburne
  • Assets
    • Creating and Removing Containers
    • Editing and Navigation
    • Templates and Views
    • File Referencing

2 weeks training course £5,000 (+VAT @ 20%)

Maya 2012: Complete

spherevfx's Maya 2012 Complete course covers the following areas:

  • Overview
    • User Interface
    • Navigation
    • Tools
    • Project Setup
    • Preferences
    • Display Layers
    • Audio

  • Modelling
    • Curves
    • Surfaces
    • Polygon
    • Sub-D's
    • NURBS
  • Animation
    • Keyframe
    • Paths
    • Deformers
    • Animation Layer
    • Graph Editor
    • Dope Sheet
    • Trax Editor
  • Assets
    • Creating and Removing Containers
    • Editing and Navigation
    • Templates and Views
    • File Referencing

  • Character Rigging
    • Skeletons
    • Skinning
    • Constraints
    • Character Sets
    • Deformers
    • Animation Retargeting
  • Muscles
    • Skin Deformation
    • Collision
    • Caching
  • Dynamics
    • nParticles
    • Fields
    • Rigid Bodies
    • Soft  Bodies
    • Effects
    • Constraints
    • Goals
    • Solvers and Caching
  • nCloth
    • Optimizing Geometry for nCloth
    • Editing nCloth
      • Weight and Material
      • Tearability
      • Shatterability
      • Wind Effects
    • Collisions
    • Constraints
    • Force Fields
    • Dynamics
    • Simulation and Caching
  • Hair
    • Creating
    • Simulating
    • Modifying
    • Rendering
  • Fur
    • Preparing Geometry
    • Creating and Editing Fur
    • Adding Movement
    • Shading Fur
  • Fluid Dynamic
    • Types of Fluids
      • Dynamic Fluid Effects
      • Non-dynamics Fluid Effects
      • Oceans
      • Ponds
    • Fluid Containers and Grids
    • Fluid Editing
    • Object Interaction
      • Fluid Interaction with Geometry
      • Geometry Movement with Fluids
      • Partial Movement with Fluids
      • nCloth with Fluids
  • Fluid Dynamics, (continues...
    • Playing and Caching Fluids
    • Open Water Effects
      • Stormy Ocean
      • Swimming Pool
      • Floating Objects
      • Wakes
    • Shading and Texturing Fluids
  • Shaders and Textures
    • Surfaces
    • 2D Textures
    • 3D Textures
    • General Utilities
    • Colour Utilities
    • Basic mental ray  Shaders and Textures
    • UV Editing
    • Toon Shaders

  • Lights
    • Omni
    • Directional
    • Spot
    • Area
    • Light Linking
    • Light Effects
    • Shadows
    • Caustics
    • Global Illumination
    • Environmental Lighting
    • Image Based Lighting
    • Physical Sun and Sky
  • Camera
    • Types of Camera
    • Camera
    • Camera and Aim
    • Camera, Aim and Up
    • Stereoscopic
    • Camera Sequencer
    • Clipping Plan
    • Film Gate
    • Depth of Field
    • Motion Blur
    • Image Plane
    • Lens Effects

  • Rendering
    • Mental ray
    • Maya Software
    • Maya Hardware
    • Maya Vector
    • Render Layers
    • Common Controls
    • Render Passes
    • Setting Quality
    • Final Gathering
    • Colour Profiles
    • Batch Rendering and Backburner
  • Paint Effects
    • Painting in 2D
    • Painting in 3D
    • Working with Brushes
    • Animating Strokes
    • 3D Paint
  • Maya Composite
    • Basic UI Functions
    • Projects
    • Importing Media
    • 2D Compositing
    • Image Processing Tools
    • Warping
    • Effects Tools
    • Keyers and Mattes
    • Masking
    • Paint
    • Colour Correction
    • Animation
    • Time Tools
    • Tracking and Stabilisation
    • Maya and Toxik Integration
  • Maya Matchmover
    • Basic UI Functions
    • Projects
    • Importing Footage
    • 2D Tracking
    • Camera Solving
    • FIne-tuning
    • Working with 3D Objects
    • Exporting Data

1 month training course £7,500 (+VAT @ 20%)


spherevfx also offer these more in-depth courses for Maya 2012:

Maya 2012 In-Depth Hard Surface Modelling

3 Days

Maya 2012 In-Depth Rigging 2 Days
Maya 2012 In-Depth Shaders and Lighting, including mental ray 2 Days
Maya 2012 In-Depth Dynamics 3 Days
Maya 2012 In-Depth Camera Techniques 1 Day
Maya 2012 Artisan and Paint Effects 2 Days
Maya 2012 In-Depth nParticles 1 Days
Maya 2012 Fluid Effects 1 Day
Maya 2012 Fur & Hair 2 Days
Maya 2012 nCloth 1 Day
Maya 2012 In-Depth Rendering, including render layers / passes 1 Day
Maya Composite 4 Days
Maya MatchMover 2 Days


The above classes are charged at £500 (+VAT @ 20%)
per day.

 

Recommended course books:

  • Learning Maya 2011: Foundations (Autodesk)
  • Learning Maya 2011: The Modeling and Animation Handbook (Autodesk)
  • The Art of Maya (Autodesk)
  • Maya Visual Effects: The Innovator's Guide (Erik Keller)
  • Advanced Maya Texturing and Lighting (Lee Lanier)
  • Maya Professional Tips and Techniques (Lee Lanier)
  • Maya for Games (Michael Ingrassia)
  • MEL Scripting for Maya Animators (Mark Wilkins & Chris Kazmier)
  • Maya Plugin Power (Mark Jennings Smith)
  • The RenderMan Shading Language Guide (Rudy Cortes)
  • Advanced RenderMan (Anthony A. Apodaca and Larry Gritz)
  • Essential Renderman (Ian Stephenson)
  • The Renderman Companion (Steve Upstil)
  • Lighting and Rendering (Jeremy Blinn)
  • Visual Effects Cinematography (Zoran Perisi)
  • Cartoon Animation (Preston Blair)
  • Digitial Character Animation (George Maestri)
  • Timing for Animation (Harold Whitaker & John Halas)
  • The Animator's Survival Kit (Richard Williams)
  • The Art and Science of Digital Compositing (Ron Brinkmann)
  • Professional Digital Compositing (Lee Lanier)
  • Digital Compositing for Film and Video (Steve Wright)
  • Encyclopedia of Visual Effects (Damian Allen & Brian Connor)
  • Visual Effects in a Digital World (Karen Goulekas)