Archive for 'V-Ray'


Chaos Group release V-Ray 3.0 for Maya

Built to meet the creative demands of CG artists and modern production pipelines, V-Ray 3.0 for Maya is a full suite of physically-based lighting, shading and rendering tools tightly integrated into Autodesk Maya. V-Ray 3.0 for Maya focuses on artist productivity and delivers a powerful new set of features and improvements to speed up lighting, […]

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Chaos Group’s V-Ray Comes to The Foundry’s Mode, Nuke and Katana

In response to artist and designer demands, Chaos Group and The Foundry have announced that V-Ray will be available for a number of The Foundry’s creative software solutions. The two companies have been working together on the development of V-Ray for three of The Foundry products: V-Ray for MODO, V-Ray for NUKE and V-Ray for […]

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Nuke Training for 3D & Architectural Specialist

spherevfx was delighted to train five 3D artist from Buzzbox (Cardiff) in NukeX. Over the course of the week we covered a wide range of subjects including: Transforms and Animation Concatenation, BBox and BlackOutside Premultiplied Images Colour Management and Colour Correction ChannelSets and Channels Grain and Noise Management Lens Distortion Management Compositing Multipass Renders (V-Ray) […]

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Thinkbox Software Unveils Deadline 6.1 and VMX Extension

Thinkbox Software today announced the latest version of its cross-platform render farm management solution, Deadline 6.1, along with VMX for Deadline, an extension of its flexible toolkit that enhances rendering in the cloud. “Deadline provides a rendering backbone to studios of all sizes, and we’re excited to offer new virtual machine and cloud-based rendering options […]

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ZYNC is Live

Rendering as a utility allows artists and facilities of all sizes the power of on-demand hourly processing for Nuke, VRay and Mental Ray. ZYNC has been designed by artists for artists to seamlessly integrate into your pipeline. Our team has a long history of working on the VFX production, artistic and software side and we’ve […]

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