Archive for 'openEXR'


Tweak Software releases RV 4.2.0

RV 4.2.0 has been released including lots of new features, many refinements, and many bug fixes. Highlights of 4.2.0: Python 2.7. (For users who require Python 2.6, RV 4.0.13 is available.) OpenExr 2.2.0 with DreamWorks Lossy Compression (read and write). Support for 32 bit int layers/parts. Cache Outside In/Out Region preference. Remote Sync control per-PipelineGroup […]

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DreamWorks Animation Contributes Lossy Compression to OpenEXR 2.2

DreamWorks Animation has announced the contribution of code and license of its patented, production-quality to the OpenEXR standard. DreamWorks Lossy Compression strategically removes information from High Dynamic Range (HDR) floating-point images, a format common in Animation and VFX production pipelines. The technique, invented by Principal Engineer Karl Rasche, preserves visual quality without visible compression artifacts, […]

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Deep Compositing training at the NFTS

Sphere VFX is delighted to have training 2nd year Masters Students in Deep Compositing at the National Film and Television School in the UK. The course covered a wide range of topics including: Understanding Render Passes Traditional Compositing Methods What is Deep Compositing? Deep Data Storage Deep Compositing Operations Deep Data Output (Maya for Arnold […]

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Nuke Training for 3D & Architectural Specialist

spherevfx was delighted to train five 3D artist from Buzzbox (Cardiff) in NukeX. Over the course of the week we covered a wide range of subjects including: Transforms and Animation Concatenation, BBox and BlackOutside Premultiplied Images Colour Management and Colour Correction ChannelSets and Channels Grain and Noise Management Lens Distortion Management Compositing Multipass Renders (V-Ray) […]

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CVMP 2013

Matt Leonard (Head of Training) was delighted to have attended this years CVMP conference in London. Using the two days we heard talks including: Eoin Greenham & Rajat Roy (Prime Focus World) – The Art and Science of Stereo Conversion Paco Galanes (YouTube) – YouTube Live: Technology and Challenges of Live Internet Broadcasting Thorsten Herfet […]

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e-on software ships Vue 2014

e-on software, the leader in 3D Digital Nature technologies, today announced the immediate availability of Vue xStream 2014 and Vue Infinite 2014, its newest Digital Nature solutions for CG Professionals. Other products in the Vue 2014 product line – Pioneer & Theme-packs, Frontier, Esprit, Studio and Complete – will be released later in November 2013. […]

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Side Effects release Houdini 13

Side Effects Software, an industry leader in 3D animation and visual effects software, is proud to announce the immediate release of Houdini 13 which introduces a finite element solver for bending and tearing FX, a new multi-threaded particle architecture integrated into Houdini’s existing dynamics context and a new lighting workflow to efficiently handle massive datasets. […]

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eyeon Announce New Features for Fusion 7

In a recent webinar, Steve Roberts (CEO) of eyeon Software, released information on the next version of Fusion 7. These updates included: Highlight added to the side of an key-framed parameter. Quick setting of node base and text color directly from the node itself. New 3D preferences including: Grid control (line width and line colour), […]

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