Archive for 'News'


Solid Angle releases MtoA 1.2.0.2

Solid Angle has released Maya to Arnold version 1.2.0.2 New features include: Faster ray tracing of curves and volumes. Opacity controls added to the Skin Shader. ​Cache Interpolated Motion Blur for nParticles. Subdivision soft creases support. MtoA will take into account the Maya edge and vertex creases and apply them to the rendertime subdivision cage. […]

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Inria releases Natron 1.0 – Open Source Compositing Tool

Just in time for Christmas, promising open-source compositor Natron has hit a stable milestone 1.0 release. The software is intended to provide a VFX-capable node-based compositing tool with a familiar Nuke-like UI. Developed at French public computer science research institution Inria, Natron is released under an MPL V2 licence, meaning it can be used for […]

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The Foundry launches MODO indie & MARI indie on Steam

Creating stunning games on a tight budget can be a real challenge for freelance game artists. The Foundry, today launched MODO indie and MARI indie. The offerings, available exclusively on Steam, bring affordable versions of The Foundry’s award winning 3D modeling, sculpting, animation (MODO), and painting (MARI) tools to these artists. “With MODO indie and […]

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The Foundry acquires Made With Mischief

The Foundry, provider of award-winning creative software used globally by leading artists and designers, expanded its market reach while simultaneously bolstering the strength of its technology by acquiring Made With Mischief. Its flagship product, Mischief, a pen-based sketching application for Mac and Windows, blends sophisticated underlying technology with an elegant, clean interface. This makes it […]

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Blackmagic Relaunches (eyeon) Fusion

Following the purchase of eyeon Software by Blackmagic a few months back they have now released Fusion 7 in both a FREE and $995 version. The main difference between Fusion 7 ‘Free’ and Fusion 7 ‘Studio’ are: Includes Generation studio wide management software for assigning tasks, tracking assets, and versioning shots. Includes Avid Connect plug-in […]

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Chaos Group release V-Ray 3.0 for Maya

Built to meet the creative demands of CG artists and modern production pipelines, V-Ray 3.0 for Maya is a full suite of physically-based lighting, shading and rendering tools tightly integrated into Autodesk Maya. V-Ray 3.0 for Maya focuses on artist productivity and delivers a powerful new set of features and improvements to speed up lighting, […]

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The Foundry release Nuke 9 Studio

eading creative software developer, The Foundry, today unveiled NUKE 9, the biggest ever shake up of its NUKE technology, including the brand new addition of NUKE STUDIO. The offering brings powerful node-based VFX, Editorial and Finishing into a new single studio application, as well as provides core upgrades to the advanced compositing workflows of NUKE […]

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Tweak Software releases RV 4.2.0

RV 4.2.0 has been released including lots of new features, many refinements, and many bug fixes. Highlights of 4.2.0: Python 2.7. (For users who require Python 2.6, RV 4.0.13 is available.) OpenExr 2.2.0 with DreamWorks Lossy Compression (read and write). Support for 32 bit int layers/parts. Cache Outside In/Out Region preference. Remote Sync control per-PipelineGroup […]

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The Foundry release Hiero 1.9

Hiero 1.9 has been released by The Foundry. New features include: PBO (Pixel Buffer Object) based texture uploads – decrease upload times from the RAM cache to the graphics card on Windows and Linux. 3-channel, 10-bit dpx material handling improvements – increase RAM cache playback capacity and make upload times faster by up to 2X […]

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