Archive for 'Modo'


The Foundry launches MODO indie & MARI indie on Steam

Creating stunning games on a tight budget can be a real challenge for freelance game artists. The Foundry, today launched MODO indie and MARI indie. The offerings, available exclusively on Steam, bring affordable versions of The Foundry’s award winning 3D modeling, sculpting, animation (MODO), and painting (MARI) tools to these artists. “With MODO indie and […]

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Chaos Group’s V-Ray Comes to The Foundry’s Mode, Nuke and Katana

In response to artist and designer demands, Chaos Group and The Foundry have announced that V-Ray will be available for a number of The Foundry’s creative software solutions. The two companies have been working together on the development of V-Ray for three of The Foundry products: V-Ray for MODO, V-Ray for NUKE and V-Ray for […]

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CVMP 2013

Matt Leonard (Head of Training) was delighted to have attended this years CVMP conference in London. Using the two days we heard talks including: Eoin Greenham & Rajat Roy (Prime Focus World) – The Art and Science of Stereo Conversion Paco Galanes (YouTube) – YouTube Live: Technology and Challenges of Live Internet Broadcasting Thorsten Herfet […]

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fxphd October 2013 Term Open's

The lineup has multiple courses for various areas of specialty such as compositing, motion graphics, 3D. The selection is then rounded out by several other broader offerings. In a nutshell, here are the new courses on offer this term: NUK307: Advanced Matte Painting Led by Ludovic Lochem and Nick Marshall, this course builds a production […]

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