Archive for 'Matt'


Autodesk Intros Pay as You Go Access

Autodesk, Inc. customers will now be able to pay as they go for all of the company’s latest Design and Creation Suites, Autodesk 3ds Max, Autodesk Maya, and the new Autodesk Maya LT. For the first time, customers can purchase access to a range of Autodesk desktop software on a monthly, quarterly or annual basis, […]

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Custom Visual Effects Training – Tel Aviv, Israel

spherevfx is pleased to have trained artist at Schindler International, based on the edge of Tel Aviv, Israel. The custom visual effects course covered a host of software including Nuke, Maya, Mental Ray, ZBrush and more. During the course we covered: NUKE Merging Images Transforms and Animation Premultiplied Images, Concatenation, BBox and BlackOutside Colour Correction […]

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Autodesk Releases Maya LT

Autodesk Inc. today introduced Autodesk Maya LT 2014, a new 3D modeling and animation tool tailored for independent and mobile game developers. Available immediately and compatible with certain industry-standard game engines, Maya LT draws inspiration from award-winning Autodesk Maya software to bring an intuitive, affordable new toolset for the creation of professional-grade 3D mobile, PC […]

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The Foundry release Katana 1.5

Supported Renderers Katana 1.5v1 supports PRMan 17.0 and Arnold 4.0.11.0. The supplied renderer plug-ins are compiled and tested against these versions. Third Party Dependencies Katana 1.5v1 has dependencies on the following third party libraries: OpenEXR 1.6.1 OpenSSL 1.0.0.a Important Changes for 1.5v1 The connections between input and output ports on ShadingNodes, such as PrmanShadingNode, can […]

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Massive Software unveils Massive for Maya

Massive Software announces Massive 6.0 at Siggraph 2013 in Anaheim, and also announces the exciting new Massive for Maya product, along with surprisingly affordable pricing. New features for Massive 6.0 include: New look, new GUI 3D placement Auto action import Bullet dynamics No typing required New features for Massive for Maya include: Set up and […]

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Digital Domain 3.0 Becomes Part of Sun Innovation

Academy Award®-winning visual effects company Digital Domain 3.0, Inc. announced today that it has become a part of Hong Kong-based and listed company Sun Innovation (HKSE: 547). This development follows Sun Innovation’s acquisition of the parent company of Galloping Horse U.S., which owned a 70% share of Digital Domain 3.0’s business, for approximately $50.5 million […]

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Ed Ulbrich Steps Down as CEO of Digital Domain 3.0

Ed Ulbrich, the longtime and highly respected Executive at Digital Domain 3.0 who stepped up and was appointed CEO when the company was purchased post bankruptcy in September 2012, is exiting the position but has entered into a creative consultant arrangement with the company, it was announced today. He will also continue as producer of […]

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Pixar’s RenderMan turns 25

“Pixar is celebrating 25 years of RenderMan. It was May 1988 when the original RenderMan interface 3.0 was launched, which translates into 25 years of PhotoRealism, actually greater than 25 years for the Reyes renderer (1984), and a bit less then 25 years of PRMan (1989).” New article by Mike Seymour over at fxguide. To […]

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Autodesk Releases Free App for Reviewing 3D Entertainment Assets

Autodesk, Inc. announced the launch of Autodesk FBX Review at SIGGRAPH 2013 for Microsoft Windows 7 and Windows 8 enabled devices. The standalone app gives professional artists and animators a powerful, lightweight tool to conduct detailed reviews of a wide range of 3D assets, including detailed 3D models, environments and character animations. “We’ve consistently observed […]

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