Archive for 'Matt'


'Transitioning to Maya' – Dublin Training

spherevfx was delighted to run a ‘Transitioning to Maya’ course alongside Screen Training Ireland. The short course was aided at professional artist working in animation and VFX, who are seeking to transition to Maya from other 3D packages such as Blender, 3DS Max, Houdini or Softimage. During the course we covered a number of subjects […]

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Nuke training for Jam Media (Belfast)

spherevfx was pleased to have trained over a dozen artist at Jam Media (Belfast, Northern Ireland) in The Foundry’s Nuke. Jam Media specialises in 2D and 3D broadcast animations including ‘Roy’, ‘Funky Fables’, ‘Picme’, and most recently ‘Tilly and Friends’. During the course we focused firstly on moving from Adobe After Effects to Nuke, and […]

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Intermediate Nuke training for Dublin VFX Artist

spherevfx was delighted to have provided training for 17 Dublin based VFX artist. During the course we covered a number of subjects including: Custom Effects (Edge Blur, Light Wrap, Defocus, Chromic Aberration, Unsharpen Mask, Heat Distortion) Photo accurate Pan and Tile setup Deep Compositing Colour (Science, Management, Gamma, LUT’s, and OpenColorIO) Morphing and Warping Coverage […]

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Autodesk Maya and 3ds Max 2015 Ext 1 Brings Colour & Open Source Support

Extension 1 for Autodesk Maya 2015 includes a new colour management system and workflow that carries through the lighting, rendering and compositing process. Other new tools are devoted to sharing, transfer and collaboration on data. Customization options have been added for Viewport 2.0 through a new Python API. The new colour management system’s linear workflow […]

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Nuke training for Windmill Lane, Dublin.

spherevfx was pleased to have trained artist from Dublin’s premiere visual effects house, Windmill Lane. Over the course of the training we covered: Integrating Elements Colour Pipeline Concatenation and Filtering Layers and Channels 2D Tracking Workflow Plate Cleanup Working with Multiple Keyers Lens Distortion Workflow 3D Matte Painting Techniques Windmill Lane was established in 2010. […]

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Chaos Group’s V-Ray Comes to The Foundry’s Mode, Nuke and Katana

In response to artist and designer demands, Chaos Group and The Foundry have announced that V-Ray will be available for a number of The Foundry’s creative software solutions. The two companies have been working together on the development of V-Ray for three of The Foundry products: V-Ray for MODO, V-Ray for NUKE and V-Ray for […]

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Nuke training for Piranha Bar, Ireland

spherevfx was delighted to have trained nearly a dozen artist from Piranha Bar, a Production Studio and a full service Post Facility based in Dublin, Ireland. Over the course of the training we covered areas including: Nukes Layer and Channels System Groups, Gizmo’s and Precomps Concatenation and Filtering Correct use of Premultiplied images 2D Tracking […]

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Double Negative Embraces Clarisse!

Isotropix, a privately held software company developing high-end innovative graphics software is pleased to announce that Double Negative (Dneg), one of the world’s leading visual effects studios, has purchased a global site license of Clarisse iFX and CNode (Clarisse’s command-line rendering engine dedicated to render farms). From now on, Double Negative will use Clarisse as […]

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Pixar to releases Tractor 2.0 – September 2014

Pixar Animation Studios today announced that Tractor 2.0, its next generation distributed processing software, will be released in the first week of September 2014. Tractor 2.0 significantly expands the successful Tractor 1.x render farm job queuing system, while also deepening the underlying platform to support new wrangling and management tools, as well as a forward-looking […]

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