Archive for 'Matt'


Tweak Software releases RV 4.2.0

RV 4.2.0 has been released including lots of new features, many refinements, and many bug fixes. Highlights of 4.2.0: Python 2.7. (For users who require Python 2.6, RV 4.0.13 is available.) OpenExr 2.2.0 with DreamWorks Lossy Compression (read and write). Support for 32 bit int layers/parts. Cache Outside In/Out Region preference. Remote Sync control per-PipelineGroup […]

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The Foundry release Hiero 1.9

Hiero 1.9 has been released by The Foundry. New features include: PBO (Pixel Buffer Object) based texture uploads – decrease upload times from the RAM cache to the graphics card on Windows and Linux. 3-channel, 10-bit dpx material handling improvements – increase RAM cache playback capacity and make upload times faster by up to 2X […]

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Tick Talent Showcase 2014

Matt Leonard (Head of Training) at spherevfx was pleased to have represented The University of South Wales at the Creative Skillset event ‘Tick Talent Showcase 2014’. Creative Skillset hosted a day of masterclasses, demonstrations, talks and panels, for students, graduates and tutors of Ticked courses, exploring the latest developments in ‘digital’, with industry experts. Masterclasses […]

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Foundry Resellers Training

Matt Leonard (Head of Training) at spherevfx was delighted to have helped The Foundry train many of their international resellers from across Europe, North American and the Far East. The week long training course covered a wide range of products by The Foundry and Matt focused on Nuke 8, while another member of the CS […]

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Solid Angle releases Arnold for Houdini

HtoA provides a tight integration with Houdini, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared. The Arnold for Houdini plug-in comes with the latest – and fastest […]

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Pixar releases Tractor 2

Tractor 2 significantly expands the successful Tractor render farm job queuing system, while also deepening the underlying platform to support new wrangling and management tools, as well as a forward-looking API and data features that address custom pipeline integration requirements and future product objectives. Tractor 2 is a robust solution in a compact architecture, specifically […]

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eyeon Software acquired by Blackmagic Design

Blackmagic Design today announced its acquisition of eyeon Software, Inc., a leading developer of high end digital compositing, visual effects and motion graphics software for the feature film, commercial, television and broadcast industries. eyeon, headquartered in Toronto, Canada, is now a wholly owned subsidiary of Blackmagic Design. Fusion 7 is one of Hollywood’s leading visual […]

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ZBrush Training – Somerset College of Arts and Technology

spherevfx was delighted to have trained staff at Somerset College of Arts and Technology in Pixologic’s ZBrush. The course was an introduction to ZBrush for tutors teaching the BA (Hons) Media Make-up course. Subjects covered including: Understanding the User Interface 2.5D vs. 3D Mesh Sub-Divisions Brushes Sculpting in Symmetry Lazy Mouse Stroke Settings Masks Deformations […]

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The Foundry release Katana 1.6v3

The Foundry have released the 1.6v3 upgrade for their look development and lighting tool, Katana. Feature Enhancements and Important Changes for 1.6v3: When rendering with the Arnold renderer, the Arnold plug-in didn’t write the correct pixel aspect ratio for the selected render resolution into output OpenEXR images. Bug Fixes for 1.6v3: Alembic_In Scene Graph Generator: Point […]

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The Foundry announces open beta for Nuke Studio

The Foundry has announced the availability of the open beta for Nuke (9) Studio, NukeX and Nuke for current customer. Nuke Studio Soft effects Soft Effects are GPU accelerated effects which can be added and manipulated directly in the timeline to perform common tasks in real-time. Soft effects appear as a layer above shots on […]

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