Archive for 'FMX'

Reports from FMX 2014

Yet another exciting year at FMX this year. The annual Stuttgart (Germany) conference pulls in thousands of visual effects professionals, lectures, academics and students. Some of our highlights where: Creating a Universe for Thor: The Dark World (Double Negative) Plume: Digital Pyrotechnics (Industrial Light and Magic) Interactive GPU Ray Tracing for Physically Based Lighting Preview […]

Continue Reading