Double Negative Embraces Clarisse!

Isotropix, a privately held software company developing high-end innovative graphics software is pleased to announce that Double Negative (Dneg), one of the world’s leading visual effects studios, has purchased a global site license of Clarisse iFX and CNode (Clarisse’s command-line rendering engine dedicated to render farms). From now on, Double Negative will use Clarisse as its main look development, lighting and rendering application for its London, Singapore and soon to open Vancouver facilities.


“When looking for a software package for Double Negative to use for lighting and rendering going forward, we were primarily interested in working with a company with whom we could form a partnership. A partnership in which we could work to develop a tool able to evolve to serve Dneg’s ongoing needs in the fast moving, global marketplace of visual effects and animation. Over the last few years we have used Clarisse alongside existing tools on projects such as Godzilla and Exodus. This experience has given us the confidence that in Isotropix we have found a group of like minded individuals who share our vision and our passion for high end visual effects work” said Alex Hope MD of Double Negative.


Clarisse iFX is a modern dedicated all-in-one lighting and rendering application which revolutionizes production pipelines. Since its official announcement during Siggraph 2012, Isotropix’ game changing software, has attracted a lot of attention by the visual effects and animation industry. Their solution allows CG Artists to work and interact constantly on final images with full effects on.

“The ethos at Dneg is to place trust in our artists to be creative and take responsibility for making their work look good, rather than simply expecting them to plug things into a pipeline.

With Clarisse, Isotropix have created a tool that feels like it is designed for artists rather than technicians. It puts the image at the core of the workflow and allows our artists to constantly view and interact with their rendered image. This means our artists can focus on making the creative decisions which make the work look better and are much less likely to make mistakes.

In tandem with this of course, working on projects of the scale that we routinely do at Dneg, the flow of data through the pipeline is also key. Thankfully Clarisse has been designed in such a way to make this integration work fairly painless and Isotropix have been very proactive in helping us find the best way to do this” said Graham Jack, CTO of Double Negative.


“Clarisse gives artists the solutions they have been wanting for years. The interface is visually centric, interactive and versatile. This is a huge benefit for an artist to see their render image instantly from the moment they opens her project, and of course this work flow helps an artist and a team stay constantly focused on the final rendered output. Personally this gives me a huge amount of confidence in the final shot output, and hopefully with less surprises! Put simply, Clarisse’s interactivity embraces creative and technical changes right within a scene, which in turn gives the power back to the artists and the creative teams they comprise.” said Zoe Cranley, CG Supervisor at Double Negative.

“ Clarisse has enabled us to solve very complex scenes quickly and without hassle. It offers a great set of tools for working with look development, scene management and lighting in a non destructive way. Thanks to it’s renderer we are able to make very quick turnarounds and render those scenes in a reliable way” added Mattias Forstrum, Senior TD at Double Negative.

“When we started working with Dneg in November 2012, we had never imagined the amount of detail and complexity those guys were managing in their production scenes. There are only very few studios around the world such as Dneg that are able to do just that. While Clarisse promises unrivaled level of interactivity to artists, it was a very serious technical challenge to achieve it on their production scenes” said Sébastien Guichou, co-founder and CTO of Isotropix. This 20-month sustained relationship with Double Negative allowed Isotropix to quickly mature its software in many areas such as speed, memory usage, pipeline integration, rendering and user work flow.


“We’re all super excited to bring our successful relationship to the next level. It has already been fantastic to work with the guys at Dneg on actual production issues. It helped us improve Clarisse in many ways that led us release ultimately a better software to everyone. Our new and stronger relationship will, without a doubt, help us to make an even better software.” said Sam Assadian, co-founder and CEO of Isotropix.